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Objective of a player in a game: hit a particular zone of the board or end the turn.
Objectives have reference semantics. Each object models a unique objective a player has during a game.
Method Summary | |
Player |
getPlayer()
Returns the player that should try to obtain the objective. |
Zone |
getZone()
Return the zone that should be targetted. |
boolean |
isEndTurn()
Returns true if the player should end his turn. |
Method Detail |
public Player getPlayer()
Returns the player that should try to obtain the objective.
public Zone getZone()
Return the zone that should be targetted.
public boolean isEndTurn()
Returns true if the player should end his turn.
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